![]() This will prop Delete skill on NPCs.(still looking for the right design solution for this) Right click on the Skill name in order to choose a different Attribute to roll with.You can drag skills to the NPCs from the included skills compendium.Power Armor frame as an Active Effect, Override, 11.Power Armor needs to be equipped and powered in order to apply it's resistances.Resistances on the left of the pip-boy are general bonuses that are added to all body parts. Apparel resistances are visible on the pip-boy figure for that specific body part.Location Die "1dh" (Thanks to for making images for the location die.Action Points trackers for Overseer and the Party.Also automatically marks them as Tagged when rolling. Automatically switching to Creature Attributes and Skills for Creature Weapons that are of "Creature Attack" Type.Adding Melee Bonus to Unarmed and melee weapons.Marking Injuries visually on the body parts.Calculating Resistances depending on the equipped apparel.Pipboy Screen for Characters and Robots (player sheets).Custom CD roll: "/r 1dc" and modifiers to count the effects ("/r 1dcef") or count total results summed ("/r 1dcsum").It can be triggered separately or from the Attributes/Skills/Weapons. Calculates the number of successes/damage/effects. You can find them in the fallout-macros compendium. Dice Roller Macros for D20 and DC Rolls.consumables (food, beverage, chem, other).This is a Fallout2D20 unofficial Sheet for Foundry VTT. ![]()
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